![]() ![]() ![]() The entities can not be deleted when the persistence is enabled. You can toggle the persistence with a simple button. Configurations are saved, you can restart your server and everything will be kept. There are over 72 different actions for different entites and NPCs. My persistence system is included with this script. This addon adds a lot of properties to Half-Life 2 and Garry's Mod entites such as turrets, rollermines, suit chargers, flashlights, dynamites, NPCs and anti-antlion thumpers. The Admin-Eyes tool will allow you to see the zones on the map. Button to Activate/Desactivate the Persistance. Button to Activate/Desactivate the system. (Bulgarian, Czech, English, Estonian, Finnish, French, German, Greek, Italian, Japanese, Korean, Latvian, Norwegian, Polish, Portuguese, Romanian, Russian, Spanish, Swedish, Turkish). Already translated into 20 languages you can permanently set in the panel's options. Access the config panel : Press "Use" on the entities. You can use, without any apprehension Gmod's cleanup button. It is not possible to accidentally delete. When configured you can forget about it and let it run. Compatible with ULX ranks, ServerGuard and other administrative addons. This is not a DLC, it is a complete script and independent of my others. There is no need to know Lua to use it, reading the tutorials, the pictures, the description and the video allow you to discover all of it's potential. It offers flexible management of background music in games, without requiring any knowledge of Lua. In short, the two-zone music system is a complete, self-contained script that's easy to use and compatible with various administrative add-ons. You can make this choice via the configuration file. In the script configuration file, you have the option of allowing your players to enable or disable music from YouTube or original audio files. What's more, you can use a client-side blocking system to avoid disturbing players who don't like music or who have a poor Internet connection. To access the control panel, press "USE" when facing a cube.Īll configurations can be carried out in real time via a graphical interface, without the need to restart the server. Only the client's latency may vary depending on the quality of its connection, not that of the server. The player will download the music in real time as he enters the zone. So remember to share your favorite music via fastdl or workshop content. This is more optimized, as the audio files are already present on the server and require players to have these music files. Mode 1: Use the original audio system (.wave. For music, you can choose between two systems: It's as simple as that.Ĭhoose a name for each zone, which will be displayed in the top left-hand corner when the player enters it. Simply move two points to create a volume. You're probably already familiar with the concept. ![]() It also gives you the option of naming each area, whose name will be displayed in the user interface (HUD) when the player enters it. The Two Music Areas System lets you create a musical atmosphere in a given environment, such as a store or building. Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.Description of Music areas system □ Presentation of Two music areas system Take as much or as little as you need: it’s all free. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. ![]() We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. But if you want to do more, we have the means. If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. You can do it offline, or join the thousands of players who play online each day. You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. We give you the tools and leave you to play. There aren't any predefined aims or goals. ![]()
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